Nia - Fortnite

The first character that I worked on for Fortnite! This was based on the fan concept by Sockothy (sockothy7.artstation.com). Since the concept was a compilation of a bunch of existing Fortnite assets, there was a lot of piecing together of existing parts and reworking those parts to work together. I learned a lot on this one, especially about the Fortnite pipeline and I learned a bunch of ZBrush tips and tricks from Randy Forsyth throughout the process.
I worked on the high poly, the low poly and textures were done by Oleg Tarkhov. Rigged by Julia Broman. Pickaxe was made by David Pacanowsky. The backpack model was worked on by Santiago Passetti and the backpack paint was done by Alexandre Takeshi and Santiago Passetti.
https://mobile.twitter.com/sockothy/status/1491924444779991043
https://www.artstation.com/randyforsyth
https://www.artstation.com/cgoleg
https://www.artstation.com/viannyx
https://www.artstation.com/pacman3d
https://www.artstation.com/santiagopassetti
https://www.artstation.com/alexandretakeshi