I am passionate about 3D sculpting and creating characters/accessories for games. I take pride in being versatile and detail-oriented. I care a lot about understanding the entire pipeline so I can do my best to understand what others need from my work. My work experience is at a large AAA studio so I am used to assets being passed from artist to artist. That being said, I still enjoy the whole process from start to finish. I am not afraid to take on new tasks or learn new skills, it often allows me to see a new perspective and gain new understanding of other roles in game development.
Primarily in charge of ensuring assets made it into the game and have proper functionality, also took on asset creation, technical troubleshooting, documentation, outsource onboarding, tool creation, and whatever else was needed to help keep the Fortnite train moving.